A little procedural snowflake generator I made years ago.. Revived for ProcJam25 with the theme COLD PLACES..

LMB to generate a new batch of snowflakes, RMB to repeat forever.

The generation algo is very simple. It jsut creates a bunch of triangles within the bounds of the snowflake radius and then repeats those in a few types of symmetry (rotational, refelective) Then I use an edge filter to draw just the outlines of the combined polygons and the results are drawn into a texture using a Gouraud drawing function.

Published 9 hours ago
StatusReleased
PlatformsHTML5
Authortomnullpointer
Made withUnity

Leave a comment

Log in with itch.io to leave a comment.