A downloadable game for Windows and Mac OS X
Permutation Racer' is an experimental, endless racing game, exploring the procedural construction of space.
It's part of my PHD research to investigate ideas that connect games, permutation and the sublime. The race track is generated from a series of noise filtered 'biome' styling functions. There are about 12 region types ranging from chasms to archways and caves, all generated in real time as the player progresses. I might post a more technical article about the actual methods used later. The only aim is to travel as far as possible, hampered by the fact that over time/distance the generation algorithms make the track more hazardous and convoluted.
How to play:
Race against the clock.
Through a procedurally generated world.
Pass hex gates to increase the time limit.
Collect gems to fill the charge bar.
Then press Boost for a short burst of speed.
Jump to avoid barriers and glitch bombs.
Press Self Destruct to escape dead ends.
Arrows- Move, Space- Jump,
Left Shift- Boost, X- Self destruct
Use of a gamepad is recommended.
The audio is a generative mix of material by Noel Murphy
Click download now to get access to the following files: